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Dissolve Shader

This shader creates a customizable dissolve and appearance effect using a noise texture in Unity. It provides full control over the edge thickness and color during the transition, and includes an option to tint the entire object. The effect works seamlessly on objects of any size, making it versatile for a wide range of applications such as destruction, teleportation, or materialization effects.

The effect has been made following this post by Cyanilux: https://www.cyanilux.com/tutorials/dissolve-shader-breakdown/