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Mesh Opacity

Hello everybody! I want to share with you today a new tool I've recently developed in order to help my beloved animators. Simply put, Mesh Opacity allows the animator to control the opacity of any area of the model. Does your character's cloak not allow you to see their back? This is your tool! :)

Any area is editable, you can easily bring back everything to its original state by pressing "Reset" and your opacity settings will be waiting for you if you save and close the scene and open it later. Developed for Maya using Python.

Special thanks to Mateo Costa for borrow me this awesome model and to Daniel G. Fillat for the idea. You can check it out their artwork by clicking the following links.

https://mateocosta.artstation.com/
https://danierufillat.artstation.com/

MeshOpacity in action!